Dos2 lone wolf builds. Divinity Original Sin 2 Definitive Edition - Guide To Lone Wolf - Yo...

2 lone wolf party. One using hydro for the healing while try

Oct 4, 2017 · For this build you want to shoot for 10 points into Warfare and 2 in Necromancer. This will maximize the damage of your Skills, both Warfare and Necromancer, as well as allow you to use the needed Necromancer Skills for a Death Knight. You can of course add more points into Necromancer to increase your healing, but none past 2 are needed for ... I want to note that in the Lone Wolf build i did go for 2 levels in Huntsman but not in the full party build because of 1) in Lone Wolf when you put one point you get a second one, 2) the skill ‘first aid’ is not that good as undead and 3) i got two levels in warfare to get phoenix dive which is not as good as ‘tactical retreat’ but gives the necessary …50. r/DivinityOriginalSin. Join. • 27 days ago. Most people make their parties based off of themselves, or choose a prebuilt character. I made the always sunny gang and went with two custom characters as Frank and Mac, the red prince as Dennis and Lohse as Dee, and I guess incarnate as Charlie. 1 / 18.This is a lone wolf build. Using it without lone wolf would not be recommended. Its possible, but you will have to focus on either the physical side or magical side to make this work. This is a themed build and is not intended to be super optimized. That said because of Lone wolf caps there isn't that much of a loss compared to super optimized ...The best talents for a Wayfarer are identical to that of a classic Ranger build. These talents are powerful boosts, and picking from this list happens only once in a blue moon when you level up, so choose carefully. Arrow Recovery: When you use a special arrow, you'll have a 33 percent chance of recovering it, which will spare your resources.Or if you had any fun lone wolf duo builds that you liked. Enchanter ranger is fine. I'd split lohse's enchanter into more elements since you have the points and resistances are going to be an issue potentially. Ranger you want warfare+huntsman+scoundrel and any utility elements and then ranged. This is actually my preferred builds for an ...Sep 27, 2018 · Tectonic Sage – Mage Build. The Tectonic Sage is a pure mage Build that focuses on Geomancer Skills to disrupt the movement and positioning of enemies. By Slowing, Entangling, Crippling, Blinding and Petrifying the opposition, these mages ensure their party always has the upper hand. Torturer + pyro with bits into geo, scoundrel and poly. Lone wolf doubles everything but poly so you can hit skill reqs pretty quick. Tons of useful skill combos. Torturer Ignition + bleed fire = everyone on fire with extra fire damage. Rupture tendons + chicken claw, a classic.Lone Wolf was never designed to be balanced around using one character. It's virtually impossible to beat Tactician using one party member. Sin tee has several solo lone wolf builds. Manithro used to run solo without Lone Wolf and Glass Cannon with different builds regularly, successfuly most of the time from what I've heard.Players invested in the long-term should consider getting Lone Wolf for its advantages alone. For a price of limiting the party to just two members, players with Lone Wolf get 30-percent boost in ...D ivinity Original Sin 2 Definitive Edition arrived a little over a 2 weeks ago, and with it came some interesting changes to the game. While most Builds remain untouched, there are some tweaks to a few of them. Players have been asking me to not only update these Builds, but also create new ones. In this guide I will be introducing the …Jun 2, 2021 · 1. Ultimate War Necromancer Build. 4. Terramancer Build. One of the best Necromancer builds in DOS2 is the Terramancer. The Terramancer utilizes a unique blend of Necromancer, Geomancer, and Hydrosophist Skills, and is a powerful combo that also allows you to provide some healing action for yourself and your party members. Absolutely, though it might be wise to pick it up later say in Act 2. Savage Sortilege makes your damage skyrocket with endgame spells. If you're using dual wands, make sure you get two that have extra 10% critical chance for the best DPS. If you're using staff try and get the 20% critical ones.With Lone wolf: Yes, it's much easier than with a 4-man group. It makes the game very easy and very boring. Without Lone wolf: Yes, although it's hard if you don't know what you're doing. If you do know what you're doing, it's hard on early-midgame until you get the ability to steamroll every encounter.Really strong together because they both deal physical damage and just feel really strong. Im doing a tactican run. Some builds i would recomend is a closerange AoE Aero mage which revolves around CC and huge AoE damage and a pyro/geo DPS mage. I'll answer for "solo lone wolf" : that depends on the difficulty. (or even fun builds that are kinda bad and would balance out a normal 4 man group/2 lonewolves). If going LW I want to do it with a 1h melee character (probably an antipaladin (with cap tweaks mod) or undying avenger from sin tee's builds) - basically tanky, retribution characters.The Undeath Incarnate Build is an Undead Tank/Summoner hybrid Build that actually induces enemies to attack you, while using Skill that replenish Armour to keep you alive, allowing your Incarnate to attack while you soak up damage and punish enemies for targeting you. This Build makes use of Poison to heal yourself, as well replenish Armour via ...In this Build Guide were going to cover the Lone Wolf Build : Assassin. Let’s jump into this Build and see just how it works. Assassin – Rogue/Ranger Build The Assassin is a hybrid Rogue & Ranger Build that uses Daggers and Bows to deal massive damage to its enemies.This build looks like warrior with lifesteal. It will be good on Lone Wolf, but damage is more important than HP, so I recommend investing in Necromancy and CON later Attributes: STR for damage WIT for crits CON for HP I suggest to max it in that order (STR->WIT->CON). WIT won't help if you don't have big base damage.it's a lone wolf build, so you want to drop mnemonic. this talent gives you +3 to an attribute. take bigger and better instead, it gives +2 attributes, but since it's lone wolf i actually gets doubled, giving +4, which is 1 attribute point better than mnemonic, and more flexible. far out man should also be removed, i don't know why fextralife ...Polymorph isn't the best build. But it's definitely the most useful. There isn't a single build you can make that wouldn't benefit from a few points in poly. Poly is more of a support tree, as you can't really run a polymorph only character. 5a_ • 5 yr. ago. as you can't really run a polymorph only character.Summoning is a great way to blow through Act 1. A Lone Wolf character can have Summoning 10 at level 3, which basically trivializes levels 3-8. It levels off in Act 2, but you can always respec into something else at that point. I do find Summoning rather tedious to play though. Antermosiph • 6 yr. ago.Just do the same thing as the guide, move to whatever skill is leveled up next. I did a tact and honor Malone wolf with rogues, so it's possible! Not all of sin tee's guides has been updated to DE unfortunately, but guide is still relevant. Gimme a sec, looking. Edit- Okay, I would say start getting Scoundrel to 10.If you are playing Tactician, then almost any build is fine because you can reload here and there if you lose a battle. I recommend first character to be Two-Handed/Dual-Wield specialist that is invested in Man-at-arms and maybe 2 other elements like Aerotheurge and Hydrosophist. The second character I recommend either a Bow/Crossbow that is ...It sounds like you are early in the playthrough. There is a temporary solution to the armour issue early in the game if it is causing you that much grief. Lone wolf has tons of points and is so overpowered early that you can make fin or int 12 to be able to equip different armour types and build a balanced armour character.Best lone wolf builds are probably 2hand knight, necro/physical mage, ranger. It's just because they have the most skill trees they can dip into to gain multiplicative damage increases. Like for the melee knight you can max warfare, 2hand skill, scoundrel, and polymorph and all will passively increase your base damage. Vexed_Algides • 4 yr. ago. By Lost Sinner. ★ Archer Build recommended for Elf, Human (or Undead). This build is meant for solo experience as a Lone Wolf. ♦ My other works: • Solo Archer Series: link. • All Solo Builds: link. • Honour Walkthrough: link. ♦ Difficulty Mods used to make the fights more challenging: • Divine Scaling +2: enemies are 2 levels ...The stat sheets on my level 16 Battlemage. This Build just does absolutely devastating damage. Battlemage Attributes and Equipment. Batllemages focus primarily on Intelligence, but do drop points into Wits and Constitution as well. Intelligence increases the damage of all of your Skills, Wits will increase your Critical Chance and Initiative (both of …500h player here, currently on act 4 of my tactician honour mode. Best advice is to use crowd control as much as possible. 2 lone wolves work best: -Sebille as a 2 handed warrior with necromancy warfare and polymorph. Fane as a summoner (mainly to carry the fights in act 1 and 2), that transitions into an aerothurge build with a bit of ...Check Sin Tee's solo Ranger and solo Knight lone wolf builds. He guides you through what skills to grab and what kind of playstyle to go for. Tbh with lone wolf you are better off focusing on damage than wasting AP on healing skills. You're better off killing enemies before they have a chance to hurt you. I'd make Fane my theif if I were you.Build meant for Elf, as elves make the best use of elemental affinity for necromancy. Playlist of how I handled most battles as well as the set up I had (still working on uploading them all, about half way done) Set up used at the end of the game. Due to the cap on stats and abilities I decided to try a half and half build using magic and melee ...The AI hates walking through poison, fire, and oil. You'll be surprised at how many turns they just skip in favor of trying to navigate danger zones. I use summons, totems, oil, and teleport skills to force enemies to spend as much time as possible in dangerous, impeding surfaces, enduring various elemental attacks and damaging status effects.Necromancer has all the benefits of physical damage, spell scaling, and insane damage. Because necromancers do physical damage, they don't have to worry about resistances. They get spell scaling so they don't have to worry about upgrading weapons, and can use weapons purely for the stats. Lastly, necromancer spells do insane amounts of damage ...I was following a lone wolf (party of 1) build but when it said put 12 into Warfare (it caps at 10), I knew something was wrong ... Just finished DOS2 with my 9 year old on explorer, looking for another game. See more posts like this in r/DivinityOriginalSin. subscribers .Occult Flamewielder – Mage Build. The Occult Flamewielder is a Mage Build that utilizes both the Pyrokinetic and Necromancer Skill Lines to deal two types of damage: Physical and Fire. Most Mage Builds will be able to max out at least 2 schools of magic, and because they share a common Attribute ( Intelligence ), they lose very little ...Honestly the top build is all finesse, but I'd recommend an Air-Assassin. Spec into scoundrel for maximum movement and critical, and throw some points into Aerothurge not just for teleports. The shock spells enable a lot of stun-locking especially if your partner as some as well, or if you stack up shock grenades.Aeolus451 4 years ago #4. I'm using a lone wolf duo of a necro mage/melee and a necro ranger/summoner. You don't have to go crazy with source skills. Summoner is powerful but you have to use compatible infusions with what you're going for and have 10+ summoning. Summon on blood then use power or shadow infusion.it's a lone wolf build, so you want to drop mnemonic. this talent gives you +3 to an attribute. take bigger and better instead, it gives +2 attributes, but since it's lone wolf i actually gets doubled, giving +4, which is 1 attribute point better than mnemonic, and more flexible. far out man should also be removed, i don't know why fextralife ...DNM13 • 1 yr. ago. My most fun duo lone wolf build was with a Fane pyro/geo mage whose goal was to nuke everything from a distance, then I had a Red Prince master of sparks pyro/geo build with the Demon trait. With the Demon trait, gear and potions, my Red Prince was able to absorb fire for health. Torturer talent is mandatory, elemental affinity is really strong. From geo : fossil strike and impale to make oil and combo with pyro. Worm tremor for CC. Maybe earthquake if you feel you can take down physical armor. You can take one poison skill just to put the dot. From necro : raining blood (need 2 hydro too) to apply bleeding and proc ...by Lost Sinner. ★ Sellsword Build for non-Origin Human or Undead Human. This build is meant for solo experience as a Lone Wolf. ♦ My other works: • Solo Sellsword Series: …Death Knight. The Death Knight is a popular well-known Build around the community, and it uses a mix of Warfare, and Necromancer Skills.The reason Necromancer synergizes well with Warriors is because most of its Skills are resisted by Physical Armour.Characters who utilize this skill line will also be able to heal themselves for a …Players invested in the long-term should consider getting Lone Wolf for its advantages alone. For a price of limiting the party to just two members, players with Lone Wolf get 30-percent boost in ...Occult Flamewielder – Mage Build. The Occult Flamewielder is a Mage Build that utilizes both the Pyrokinetic and Necromancer Skill Lines to deal two types of damage: Physical and Fire. Most Mage Builds will be able to max out at least 2 schools of magic, and because they share a common Attribute ( Intelligence ), they lose very little ...What Are The Best Builds in DoS2? Hello there Godwoken. Are you struggling on how you want to build your characters? ... You want to play a Lone Wolf run. With Lone Wolf giving you extra AP and an array of amazing buffs, you might only need one party member to assist you with magical support. You want to deal the most damage …[Top 5] DOS2 Best Builds for Fane Fane's unique design is iconic to DOS2, here are some ideas for which classes suit him best. Divinity: Original Sin 2 goes above and beyond the normal RPG with 14 classes, 17 combat abilities, 7 civil abilities, 6 attributes, and a dizzying number of skills and spells.I'm doing a solo non-Lone Wolf Glass Cannon Necromancer playthrough that is very similar (Act 3 now). Most other 3* source skills can't be obtained till level 16, and was surprised to find you can craft Blood Storm as soon as you reach Act 2. I was able to get three source points by level 11.Huntsman/Warfare combo is great all the way through from start to finish. You will one-shot the main target in some usually difficult fights easily, if you play it right (even on Tactician). Talents you'll need are Lone Wolf, Executioner, Hothead, and then whatever you choose (Far Out Man is nice for extra Ballistic Shot dmg if you as far away ... Divinity Original Sin 2 Definitive Edition - Guide To Lone Wolf - YouTube 0:00 / 15:25 In this video, we'll try to answer everything you need to know about the Lone Wolf builds in...Hey guys, i completed DOS 2 yesterday with dual lone wolf and i had fun and smooth run on normal difficulty, im thinking about doing the same with the DOS EE, but i read that DOS EE takes more serious the attributes, skills and talents and it is more difficult as well. Having that in mind, can you guys recommend some builds or combos for dual lone wolf in DOS EE? I want two lone wolfs because ...https://discord.gg/0n96gFb8iASSKhZU https://www.patreon.com/Ronjn?fan_landing=true Join us in Discordhttps://discord.gg/5hEpEg Welcome everyone, I finally fi...★ Enchanter Build for any origins. This build is meant for solo experience as a Lone Wolf. ♦ My other works: • Solo Enchanter Series: link • All Solo Builds: link • Honour Walkthrough: link ♦ Difficulty Mods used to make the fights more challenging: • Monster Scaling +2: enemies scale up to player level.This build is meant for solo experience as a Lone Wolf. ♦ My other works: • Solo Battlemage Series: link • All Solo Builds: link • Honour Walkthrough: link ♦ Difficulty Mods used to make the fights more challenging: • Monster Scaling: enemies scale up to player level.This build is meant for solo experience as a Lone Wolf. (not updated for DE) ♦ My other works: • Solo Rogue Series: link. • All Solo Builds: link. • Honour Walkthrough: link. ♦ Difficulty Mods used to make the fights more challenging: • Monster Scaling +2: enemies are always 2 levels above player. • Enemy Randomization: enemies ...For a simple game without the need to plan something Elf Archer warfare + the art of killing and max dexterity + perception. For slightly more complicated in the beginning , but kills everything in 2 buttons at the end of the Mage's intellect , perception , memory 2\1\1 , the conversion to 5 to 5 apotheosis in the air , 5 in geomancy , and the rest at 2 for buffs , the rest in the art of killing .Divinity: Original Sin II. Good Lone wolf builds. FutabaSakura 3 years ago #1. Me and my friend are attempting to do a lone wolf playthrough on tactician but we're having a bit of trouble with it, we're still currently at fort joy.Jul 17, 2023 · Intelligence-25 (40) (+15 from Lone Wolf) Constitution-10; Memory-15 (20) (+5 from Lone Wolf) Wits-20 (30) (+10 from Lone Wolf) After this point spread your stats as 2:1:1 in Intelligence : Memory : Wits until Intelligence is maxed out, then dump all your points into Wits. or just do that from the start if you’re not using lone wolf. Talents If you are looking at things online, SinTee on youtube has a series of lone wolf builds he did all on honor mode that are pretty good. Honestly, if you get even moderate initiative to go first, grab chameleon cloak in the first couple levels, and know how turn delay works, any build (within reason) can breeze through the game.Oct 5, 2017 · Also, I recommend taking some Necromancer Skills when playing Lone Wolf, not only for the physical damage, but the extra healing can really help a lot. Lastly, out of any Build you will every make, the Elementalist has the highest potential to swing a fight from impossible to easily doable. Take time during your turn, and really think about all ... Red Prince Honour Build - Old Demon King (Battlemage) by Lost Sinner. Battlemage Build Guide for Red Prince or any Lizard. This build is meant for 4-man Party. Team comp: best goes with a second mage so both can combo spells with each other. Last two should be either ranger or rogue, having a second front-liner is ...Without lone wolf and with only one character, you are forced to understand nearly every mechanic and finish most quests to remain viable to complete the game. Solo Builds You are generally going to scale ONE damage boosting statistic, take a significant hit to memory for sufficient skills and lastly, pump sufficient points into witts.Polymorph Skills in Divinity: Original Sin 2 are located on this page. Polymorphs are inspired by nature and their magic takes some of the best and worst aspects of other creatures and puts them to combat use. For example, you can grow wings and fly over surfaces, and then chain that with the Flight skill for longer distance flight.Build meant for Elf, as elves make the best use of elemental affinity for necromancy. Playlist of how I handled most battles as well as the set up I had (still working on uploading them all, about half way done) Set up used at the end of the game. Due to the cap on stats and abilities I decided to try a half and half build using magic and melee ...Battlemage Creation in Divinity Original Sin 2. The base Battlemage during character creation (or if you recruit a companion) is 1 Strength, 1 Intelligence, 1 Constitution, 1 Warfare, 1 Aerotheurge, 1 Persuasion; Battering Ram, Shocking Touch, Blinding Radiance skills and the Comeback Kid Talent. While Air damage is serviceable, you can cause ...Whatever build you go for, remember to put enough points into memory to stay alive. Not to mention that you need to keep your constitution strong enough to avoid being one-shot by the various ...No, you use 1 AP on invisibility on the end of the turn and you have 2 turns to CC, 11 ap per character. playing any other difficulty it doesn't matter. If you're talking about playing the game in lone wolf if doesn't matter. (not that I mean it, just to put it in perspective) StarGaurdianBard • 6 yr. ago.It's best used by a cleric or ranger that wants to stay as far away from the enemy as possible. However, with virtually every class having insane mobility skills in this game, they will ignore your team and teleport to your glass cannons just to stun them. Don't get this talent on more than one character or you will regret it. Replies ( 8) 26 ...[Top 5] DOS2 Best Builds for Fane Fane's unique design is iconic to DOS2, here are some ideas for which classes suit him best. Divinity: Original Sin 2 goes above and beyond the normal RPG with 14 classes, 17 combat abilities, 7 civil abilities, 6 attributes, and a dizzying number of skills and spells.You can still play this Build outside of Lone Wolf, but it doesn’t work quite as well. Executioner – This should be the second Talent you take because it works really well with this Build . You’ll need 1 point into Warfare to get it, but it’s worth it as it can trigger once per round.Solo Honour Build - Sunbreaker (Battlemage) by Lost Sinner. ★ Battlemage Build for any origins. This build is meant for solo experience as a Lone Wolf. ♦ My other works: • Solo Battlemage Series: link • All So... Solo Honour Build - Elder Blood God (Necromancer) by Lost Sinner. ★ Necromancer Build recommended for Elf, Human (or Undead). Lone Wolf is a talent in Divinity: Original Sin 2. Tips. Lone Wolf only functions when you are solo or have one companion. Makes a balanced stat build more …Stats on my level 16 Eternal Warrior. Eternal Warrior – Death Knight Build. Back when I started making guides, I was fascinated with the Necromancer Skills line and wanted desperately to incorporate them into some sort of melee Build that could withstand tons of punishment while dishing out respectable damage. Unfortunately at that time, …You can respec whenever you want past act 1. However if this is you first play through I reccomend not following any build guides at all. For lone wolf I like Dagger + Shield finesse summoner. You can use every warfare and scoundrel skill and you are really hard to kill. You can dip into pyro and aero for buffs.11 The Rogue Remains A Safe Choice. Players who want to perfect a Rogue build should pick a Starting Class as a template to mold into their ideal stealth fighter. In that regard, the Rogue remains ...Divinity Original Sin 2 Guides. Builds, Tips, and Guides for Divinity Original Sin 2. A comprehensive list of detailed Build Guides with videos, as well as Dungeon Master tips, New Player Help, and Getting Started Guides. If you've been looking for advice on how to Build your party or character, then you'll want to check out these Guides!Eternal Warrior Attributes and Equipment. Eternal Warriors focus on Strength to increase their damage of their Warfare Skills. Eternal Warriors will also want 3 or 4 points into Intelligence in order to use both Strength and Intelligence based Armour. All other points should go into Memory for the Skills that you need only, and then Wits.I am soon about to complete my tactician run in DOS2 DE and I'm thinking about trying to get the honor mode achievement after this. I'm looking for strongest/easiest builds to complete honor mode with. I'm not going to play it for the challenge (just for the achievement) so I'm gonna be min-maxing. Is dual lone wolf still stronger than 4 man …I am playing Sebille as a Lone Wolf (alone, not duo), and came across an interesting situation after rescuing Saheila during The Elven Seer quest. After Saheila returns to the elven encampment, thereby closing The Elven Seer quest, she will automatically talk to me (Sebille) if I enter the camp again and offer me the choice to be the heart of ...Necromancer has all the benefits of physical damage, spell scaling, and insane damage. Because necromancers do physical damage, they don't have to worry about resistances. They get spell scaling so they don't have to worry about upgrading weapons, and can use weapons purely for the stats. Lastly, necromancer spells do insane amounts of damage ...Try playing without the Lone Wolf crutch, the game is harder without it. #3. Spacecowboy2011 Oct 8, 2017 @ 10:38am. Remember that Intelligence also provides a +5% dmg gain per level, so each point you put in is a 10% bump. Branching out a bit on the skills to provide more capability to survive is worth using, and again, besides Poly, you get ...Invest in Warfare instead of Huntsman. You get the same +5% to physical damage but without the high ground requirement. Also play an Elf so you get the increased damage for two turns. It makes a bigger difference for Lone Wolf as you got more AP per turn = more attacks benefit from the buff.Duelist – Rogue Build. The Duelist is a high risk, high reward Build whereby the character focuses on high damage and Dodging. Because players are more inclined to Duel Wield when playing a rogue-like character (with Daggers) there is a natural synergy here with the Talent Parry Master which increases Dodging by 10% when Duel Wielding.Oct 27, 2017 · Lastly, if you really like this Build, consider trying it out in Lone Wolf, because it works AMAZING. Having 6 AP per turn makes this Build even more effective because: 1) you’ll hardly notice the 1 AP to swap Weapons and 2) you’ll churn through Skills much faster, making the additional Skills much more noticeable against other Warrior or ... Cerenitee • 9 yr. ago. Each character with Lone Wolf decreases the maximum party size by 1. The base max size is 4 character (2 protagonists, and 2 followers). If one protagonist has Lone Wolf, your max party size decreases to 3 (2 protagonists, 1 follower), if both protagonists have Lone Wolf, you may not have any followers, decreasing max ...★ Enchanter Build for any origins. This build is meant for solo experience as a Lone Wolf. ♦ My other works: • Solo Enchanter Series: link • All Solo Builds: link • Honour Walkthrough: link ♦ Difficulty Mods used to make the fights more challenging: • Monster Scaling +2: enemies scale up to player level.Due to the Nerf lone wolf got, around end game lone wolf characters will be more or less equal to normal builds if you don't plan right. On average a normal end game character will reach level 21 meaning you'll be able to max out 2 abilities, gear excluded. Each build type usually gets its power boosts from 2-3 abilities and the attribute points. 4. branod_diebathon • 1 mo. ago. For my lone wolf run, I made myself a physical tanky build with lots of necro, warfare and some summoning and one mage who has all of the magic. Fane is usually my magic guy and I made an undead elf. 3. Aenno • 1 mo. ago. I'm planning on starting as a ranger then transition to a mage after respecing, playing ...Clerics, Summoners and Archers are some of the better optional Hybrids. You could also go one damage mage and one full support mage. Yeah i'm having fun with modded classic rn but i believe my last tactician playthrough ended roughly mid Act 2 and i had a 2 hand fighter, archer, necromancer and a water/air mage.. 03-Aug-2021 ... Best Lone Wolf builds · Master of Sparks Divinity Original Sin 2 Definitive Edition - Guide To Lone Wolf 2 (4) Geo. 2 (4) Hydro. 1 (2) Aero. With 5 (10) meaning 5 points spent to achieve rank 10 with the lone wolf bonus. This would be a total of 20 spent, by a level 20 character. A popular choice is Fane for this build as a two-handed melee, but a dual dagger wielding backstabber works just as well. Yeah, those two are the highest dmg builds in the game Generally, Aero/Hyrdo is more of a support build due to the CC, lower damage, but if you wanna focus just big magic number magic damage Geo/Pyro. TLDR If you only have 2 party members, get the lone wolf perk. Other wise, do what you want, as long as you play to your builds strengths, youll succeed. Hi everyone, I just finished writing up a Tactician and Honour M...

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